Geometry Tower

Stack Strange Shapes Toward the Sky
Geometry Tower is a balancing and stacking puzzle where players drop shapes onto a small platform. The pieces include blocks, trophies, vehicles, and other unusual objects. Your goal is to build high enough to cross the marked line without letting the current piece fall away. The game includes 20 regular levels and an endless mode for players who want to chase a higher score.
Each object moves above the tower before it drops. Click or tap when the piece reaches a useful position. A centred drop creates a safer base. A piece placed too far toward an edge may miss the tower.
Build a Wide and Useful Base
The first few shapes decide how much room the later pieces receive. A wide base gives more choices. A narrow tower may reach the target line quickly, but it also makes new drops harder to place.
Look at the shape before releasing it. A long block can create a flat surface for several later objects. A round or uneven item may leave only a small landing point. It can still work when placed inside a gap.
Placed objects stay fixed once they attach to the tower. The main danger affects the new piece while it is falling. Players do not need to worry about an older block suddenly toppling after it becomes part of the stack.
Collect Stars During the Climb
Stars appear around some stages. The tower may need to lean toward them before a falling shape can collect them. Chasing every star can make the stack less stable, so players need to decide when a reward is safe.
The dotted height line marks the main goal. Reaching it can complete the level, even when some stars remain. Players can return later and try a more daring arrangement.
Continue in Endless Mode
Endless mode removes the normal level finish and asks players to build for as long as possible. The available landing area becomes harder to manage as the tower rises. One poor drop can end the attempt.
Geometry Tower uses only clicking or tapping, yet every shape creates a different problem. Good players study the object, wait for a useful position, and place it where the next piece will still have space.
